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- //----------------------------------------------------------------------
- // NeoPixelTopologyTest
- // This will display specific colors in specific locations on the led panels
- //
- // This is useful in confirming the layout of your panels
- //
- // It does require that you have the actual panels connected
- //----------------------------------------------------------------------
- #include <NeoPixelAnimator.h>
- #include <NeoPixelBus.h>
- // uncomment one of these that matches your panel pixel layouts
- // rotation is ignored for mosaic as it applies a rotation for you
- // that is specific to the location of the panel within the mosaic
- // to reduce connection lengths
- typedef ColumnMajorAlternatingLayout MyPanelLayout;
- // typedef ColumnMajorLayout MyPanelLayout;
- // typedef RowMajorAlternatingLayout MyPanelLayout;
- // typedef RowMajorLayout MyPanelLayout;
- // make sure to set these panel values to the sizes of yours
- const uint8_t PanelWidth = 8; // 8 pixel x 8 pixel matrix of leds
- const uint8_t PanelHeight = 8;
- const uint8_t TileWidth = 4; // laid out in 4 panels x 2 panels mosaic
- const uint8_t TileHeight = 2;
- const uint16_t PixelCount = PanelWidth * PanelHeight * TileWidth * TileHeight;
- const uint8_t PixelPin = 2;
- NeoMosaic <MyPanelLayout> mosaic(
- PanelWidth,
- PanelHeight,
- TileWidth,
- TileHeight);
- NeoPixelBus<NeoGrbFeature, Neo800KbpsMethod> strip(PixelCount, PixelPin);
- // for esp8266 omit the pin
- //NeoPixelBus<NeoGrbFeature, Neo800KbpsMethod> strip(PixelCount);
- RgbColor red(128, 0, 0);
- RgbColor green(0, 128, 0);
- RgbColor blue(0, 0, 128);
- RgbColor white(128);
- // if using NeoRgbwFeature above, use this white instead to use
- // the correct white element of the LED
- //RgbwColor white(128);
- RgbColor black(0);
- const uint16_t left = 0;
- const uint16_t right = PanelWidth - 1;
- const uint16_t top = 0;
- const uint16_t bottom = PanelHeight - 1;
- void setup()
- {
- Serial.begin(115200);
- while (!Serial); // wait for serial attach
- Serial.println();
- Serial.println("Initializing...");
- strip.Begin();
- strip.Show();
- Serial.println();
- Serial.println("Running...");
- }
- void loop()
- {
- delay(2500);
- Serial.println();
- Serial.println("If your panel is correctly defined, you should see ...");
- Serial.println("Upper left is white.");
- Serial.println("Upper right is Red.");
- Serial.println("Lower right is Green");
- Serial.println("Lower Left is Blue");
- // use the topo to map the 2d cordinate to the pixel
- // and use that to SetPixelColor
- strip.SetPixelColor(mosaic.Map(left, top), white);
- strip.SetPixelColor(mosaic.Map(right, top), red);
- strip.SetPixelColor(mosaic.Map(right, bottom), green);
- strip.SetPixelColor(mosaic.Map(left, bottom), blue);
- strip.Show();
- delay(5000);
- Serial.println();
- Serial.println("Cleared to black ...");
- strip.ClearTo(black);
- strip.Show();
- }
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